I want to use the AnyPrismaticJoint class for a sliding joint on my exoskeleton mechanism. When I connect two RefFrames of my two parts, those parts are able to move unrestricted on the defined axis.
Is it possible to implement position limits for a prismatic joint in AnyBody, so that the parts can only shift within a defined margin?
I know that DriverPos will set the initial position, but that won’t help me neither.