steering a wheel


I am working on a driver-steering model and I want to apply a sine/cosine moment to the steering wheel. How to get this moment?

Thanks for your help

Da Fan

It seems that sine/cosine function can be used directly. Now I have another problem. How to make the PostureVel a sine/cosine function?


You can use AnyKinEqFourierDriver class object if you want to describe the position of a certain DOF as a fourier expansion.

Then the derivative of this function will be the velocity and this will look like the combination of sin and cos functions.

Best regards,