Hi
Thank you so much for your help.
However, in your model all parts have no motion except the right hand. while in the reality when one picks up an object by the right hand the trunk and other parts move accordingly.
I think this is because of: #define BM_MANNEQUIN_DRIVER_GLENOHUMERAL_ABDUCTION_RIGHT OFF #define BM_MANNEQUIN_DRIVER_GLENOHUMERAL_FLEXION_RIGHT OFF #define BM_MANNEQUIN_DRIVER_ELBOW_FLEXION_RIGHT OFF
isn’t there any other way ? is it possible to reduce the number of constraints without removing of the movement of the other parts?
Because you added 3 additional constraints(constraints on hand) to your model,
it would be better if you can remove 3 existing constraints from your model to fit the number constraints as same as that of DOFs.
But I could change the pelvis-thorax relationship by using the center of mass of upper body.
However, I think there is a mistake in your code as I run the application, the elbow seems rotates in the wrong way.
You used “Mannequin.Posture” and “Mannequin.PostureVel” for the drivers. and I though the initial posture and velocity may have the wrong values that cause the elbow to rotate in the wrong way but they also seem OK.
Actually, I could not find the reason of this mistake.
I attached it again, That is kind of you to help me find the reason of mistake.