How to add external load in AnyMocap framework?

Thanks for your patient explanation Pavel. It really helps me.Now the loads can be included in the inverse dynamics and the results seems to be reasonable. Correspondingly, I think I have the last question about this topic.

How can I make the load to be time-dependent? For example, given a bvh file with 3000 frames, based on the real situation, I only want the load to be there during frame range of 900 - 2400 (totally 1500 frames) while not the whole 3000 frames, how can I achieve this? Did AnyForce3D support this function? (I checked the manual and it seems it didn't mention about this issue.) I really appreciate it if you can give me a simple example.

Great thanks for your patience, help, and guidance.:wink:

With Regards,
Tracy